One of its major attacks that can cripple your party is its poisonous dragon breath. To avoid getting poisoned, you should equip your party members with gear that prevents the status condition. I used one of the permanently learned water skills from Bianca Purify or Rejuvenation to heal him whenever he did get poisoned. Using shields with additional effects are useful even if you do not have to protect your other party members with it.
The key to beating the Green Dragon is to take over its elemental domain. Use singing shards to take control of the battlefield I used the air and water singing shards and use permanently learned skills on your characters to use skills from the whispering shards instead of equipping them.
Characters can permanently learn whispering shard skills by constantly using them in battle once learned, you can use the skills without equipping the whispering shard. I used the fire shard red on Owen before but concluded that the water and air shards were sufficient. Just make sure the water and air elementals are dominating the battlefield. You can try to predict it and heal the poison before getting poisoned on the first turn the dragon always attacks first.
After, let two of your characters in my battle, they were Eloise and Bianca in non-attack stances use the singing shards to cast their effects on the battlefield for two turns. You can switch turns to use the shards between users to make sure its shadow and fire elementals do not get stronger.
Of course, try to predict when the dragon will not use a triple attack to avoid wasting a turn by using the counter skill. The reason they are not present here is because of the desire to decouple core modules from the core source. Modules should be hosted separate of the game, so that this repository doesn't override any functionality used on multiple servers.
You can simply create a module directory yourself, or make a GitHub hosted repository! Skip to content. Star View license. Branches Tags. Could not load branches. Users of the source are bound to the terms therein. Gameplay is through clicking on links to do various actions. Players fight monsters in a forest to gain experience and money, in order to gain in levels and purcharse better weapons and armour.
When the player gets to level 15, they can then hunt for the dragon and kill it. Killing it results in a new game plus with a slight enhancement of stats and options to choose a different race. There are two public versions of LotGD under release. Version 0.
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